Whittie
Holy Mission

Light

Humans, High-Elves, Dwarfs, Halflings

VS

Dark

Orcs, Trolls, Duergars, Drow-Elves

darkie

News

2019.10.14

General:

  • Command 'quest' now works while sleeping
  • Using a feature on a target (example *human*) while another *human* is invis/hidden in the same room works now. You will attack the first *human* visible for you
  • Manual chances seperated for whitties and darkies. See 'help manuals'

Runes:

  • Rune requirements of potion-runewords lowered

Mobs:

  • Position status (sleeping, resting, sitting, lying) is shown at mobs again
  • When a corpse decays, possible keys will move to the room
  • Undeads wont have fire-immunities anymore and their fire-resistance is halved Furthermore undeads will have at least 40% cold-immunity
  • Undead mage in adramil got true sight

Zones:

  • Portal at darkmoon-dragon removed
  • Mobs in black maze got weaker

Spells:

  • Bug at casting light and lost concentration fixed
  • If you die to a prismatic wall, you wont pass it anymore

Thief:

  • Fixed a bug were circle was evaded but got trough
  • Circle now has a different messages at ghosts
  • If assassinate or backstab is evaded, you are no longer bashed

Shadowmage:

  • 'summon shadow' now works for whittie-shadowmages too

2019.10.11

General:

  • Who information about 'last player since reboot' will only be shown 3 hours after reboot
  • Max material at outlaw pool is now the material of the second item
  • Southeastern and eastern part of overland reworked and now more dark

Quests:

  • New: Quests. See 'help quest'

Spells:

  • Message for other of 'drain life' fixed
  • Noquit from directly buffing others will only apply if the spell goes trough
  • Group buffs and global buffs now give noquit too. Help of the spell will show it

Zones:

  • Some rooms in Mahntor got populated
  • More mountain giants added to warg mountains
  • Some guards added in ghaunadar
  • Dark Harbour moved to east of Troll Caves
  • Ghost Town is now dark

Mobs:

  • Duration of str-drain from ghosts reduced
  • Black elephants can now be targeted via 'black'
  • Drow-elf undeads in Black Maze no longer mystics
  • All undeads in Black Maze can now be targeted via 'creature'

Paladin:

  • Speed of 'drill' reduced

2019.10.07

Warrior:

  • Fixed a bug with 'dragonward' where parry did stack up

Druid:

  • Casting 'giant growth' on charmie wont change charmies hitpoints anymore

2019.10.04

General:

  • Interaction with doors wont be seen while sleeping anymore
  • Interaction with doors wont show names for other faction anymore Example: A *human* opens the door
  • Everyone now gets a pktrophy, not only the killer

Runes:

  • Fixed a bug where autoloot runes didnt work under certain circumstances

Mobs:

  • Fixed a bug where under certain circumstances a mob could get cloned twice

Zones:

  • Repop time of drow-town, orc caves, troll caves, bear cave changed to 30 min

Druid:

  • 'healing circle' now works in underdark rooms too

2019.10.03

General:

Clan:

  • shake time fixed. Its now 24 hours again

Cleric:

  • 'town portal' to arras z tarr fixed
  • 'heal group' and 'mass cure critic' now have a room message and the the message-colors got fixed
  • Messages added when target cant receive 'selfless shield'

Spells:

  • 'remove poison' spellpoint-costs fixed

2019.10.02

General:

  • Duration at global entchanments now correspond with 'help duration'
  • Fixed a bug were too many gems droped from certain mobs All gems got resetted
  • You can access your vault now even if it is cloned somewhere else

Clan:

  • Runecube now shows the available runes by default

Paladin:

  • 'lay hand' messages when casted on other added

Shadowmage:

  • 'burn' fixed. Now restores spellpoints again
  • 'doomstrike' changed from MINDEFFECTIVE to SUMMONING
  • 'mind sting' isnt saveable anymore