Orc Caves

In the most southern part of the wastelands the orcs once discovered a large natural cave. Searching shelter from weather and sun they started to settle there, digging tunnels into the rock and forming hovels as their homes.
Soon the cave was large enough to be called a town, and orcs from all over the lands came to settle there. Beeing the strongest of all a huge uruk-hai orc claimed to be the chieftain, ruling the town and its surroundings. This orc made contact to the drow-elves, which, having the same interestes as the orcs, granted some help. That way some drows settle in this town too.
Now, as the orcs stopped digging, the town contains two underground levels and also two guarded entrances. The former natural cave is now the center square of the whole complex, now called the hall of orcs, beeing surrounded by the needed shops, the inn and the chieftains hovel. A fountain in the middle supplies the town with water, but orcs prefer beer and wine of course.
The lower level, reachable by a trapdoor is inhabited by the older orcs, which train the young ones for battle and destruction.
Take care if you plan to murder a citizen of this town! You may succeed at some of the younger and weaker ones, and maybe even hurt one of the elder, but as soon as your crime to the chieftains ear you will be wanted DEAD.

Map

Level 0

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O:Overland - Exit
C: Main Cave, Fountain
T: Temple
O: Orc Chieftain
S: Shop
B: Bartender

Level -1

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T: Thief Guildmaster
C: Cleric GM
S: Shadowmage GM
W: Warrior GM
B: Barbarian GM
C: Cleric GM